A Curiosity Learning Labs Product
Abakhi  ,  Builders of Worlds

Builders of Worlds

The first learning world designed specifically for neurodivergent & Dual/Multi-Exceptional minds , where curriculum knowledge is hidden inside an adventure children actually want to live.

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✦ ── ✦

The Story Behind the World

Different Isn't Deficit

Act I , The Child

They called me scatterbrained. They weren't wrong exactly. I could lose my shoes, forget what day it was and miss an entire lesson daydreaming out of the window , all before lunch.

Every single school report said the same thing. Scatterbrained. Daydreamer. And , without fail, every single time, as if they'd all read the same script , talks too much.

But hand me a Nancy Drew mystery or a Famous Five and I was gone. Completely, utterly, do-not-attempt-to-speak-to-me gone. Hours would pass. I wasn't scatterbrained then. I was laser focused , just on something that actually mattered to me.

And the talking? Turns out I wasn't talking too much. I was thinking out loud. Processing. Connecting. Asking the questions nobody had got to yet.

Nobody joined those dots at the time. The girl who can't concentrate, reads a book in one sitting and apparently cannot stop talking were three different problems , rather than one very obvious clue.

That clue, it turns out, was the whole story.

That scatterbrained, can't-focus, talks-too-much kid? She grew up to simplify complex data systems for organisations that couldn't make sense of them themselves. To stand on stages talking about technology and unconscious bias. To run coaching circles that held women together through a pandemic. To spot the pattern in the room that nobody else had noticed yet.

The scatterbrain was the asset. It just took a while for the world to catch up.

Act II , The Children

Then I had children. Three of them. And the whole thing started again.

My eldest arrived in the world already questioning it. At five he wasn't playing with his Transformers , he was dismantling them and rebuilding them into entirely new ones. Better ones. His own designs. The report cards said can't sit still and , of course , talks too much. He challenged everything with a but why that could stop a room.

He's now studying music and songwriting. His university personal statement read like it deserved a literary prize. His conceptual thinking is, and I mean this literally, universe wide.

My second didn't speak until he was two. We called him Silent Bob. When he did speak, it turned out he'd just been quietly accumulating everything. At four he could name every single dinosaur. Perfectly. He knows everything there is to know about science , not because he was taught it, but because he inhaled it. Put him in an exam hall though and he falls apart.

The system saw the handwriting. It missed the encyclopaedia living behind it.

My youngest recited the planets of the solar system at three. He is cheeky and insatiably curious and uses vocabulary that would challenge a university student , until he gets overwhelmed. When he doesn't feel safe, the words disappear entirely. But he will spend hours , hours , building digital marble runs and designing geometry dash levels with a focus and precision that would shame most adults.

Three children. Three completely different minds. Three different ways of being brilliant that the system had no language for , except the one it always reaches for.

Not quite right. Needs extra support. Cause for concern.

And children, being children, don't hear "the system isn't built for you." They hear something much simpler and much more devastating.

I am the problem.

I watched my boys start to believe that. Watched the confidence quietly leave. Watched them begin to shrink themselves to fit a container that was never going to fit them. Watched the but whys get quieter. The curiosity go underground. The light dim just enough to be worrying.

The boy who rebuilt Transformers at five started wondering if he was stupid.
The boy who knew every dinosaur started believing he was broken.
The boy who recited planets at three started feeling like a burden.

None of that was true. Not a single word of it.

Then I counted. Three sons. All of them. And then I counted myself.

Four out of four. That's not a coincidence. That's not a series of unfortunate deficits requiring individual management plans. That's a pattern. And patterns mean something.

Something shifted in me then. I decided that history was not going to repeat itself. I couldn't give them a system that saw them. But I could give them one thing I never had.

Belief. In their brilliance. Unconditional and non-negotiable. Even if , especially if , it was only coming from me.

Act III , The System

So I looked up from my own four and I looked at the wider world. And I saw the same thing everywhere.

A SEND crisis that nobody can explain. Specialist school places that don't exist. Provisions that are underfunded, overstretched and frankly, in places, ridiculous. A system creaking under the weight of children it was never designed to hold.

And what does the conversation do with that? It looks for someone to blame. Gentle parenting. Overdiagnosis. Screen time. Social media. The children themselves , too soft, too sensitive, too difficult.

Nobody stops to ask whether the container is the problem.

Our education system was built for the industrial era. It was designed to produce compliant, reliable, linear thinkers who could follow instructions, sit still and repeat information on demand. It was brilliant , for factories. For assembly lines.

That world is gone.

The world we are actually living in , the technological era , doesn't need more instruction followers. It needs pattern recognition. Systems thinking. Lateral connection. The ability to ask not just what is the answer but why does the question exist at all.

From Year 3 to Year 8 , five years , children are taught photosynthesis. Five years. The same process. The same diagram. The same labels. What do plants need to make food? Sunlight. Water. Carbon dioxide. Correct. Next.

That's Level 1. And we revisit it. Every. Single. Year.

Level 2 , why does it matter? What is the relationship between a plant turning light into energy and the air you are breathing right now in this room?

Level 3 , forests communicate through underground root networks in ways science is only beginning to understand. What does that tell us about intelligence? About connection? About whether nature is as passive as we were taught , or whether it's doing something we don't yet have the language for?

That's where curiosity lives. That's the question that leads somewhere extraordinary. And we never get there.

And yet , despite the system rather than because of it , the world keeps being changed. By the daydreamers. The scatterbrains. The ones who talked too much and couldn't sit still and kept asking but why.

Imagine , just imagine , what they could have done if the system had been built for them instead of against them.

We are benchmarking brilliant children against a broken system and calling it assessment. The children aren't broken. They never were. You've been looking at this all wrong.

My youngest asked me recently why he has to learn about history. Everyone in it is dead, he said. Completely reasonable observation.

I opened my mouth to give him the answer I was given. So we don't make the same mistakes. And then I stopped. Because we learned about Hitler at school. Every single one of us. And right now, today, we are watching events unfold around the world and struggling to call them what they are.

The real answer is this: we don't study history so we don't repeat it. We study history so we recognise the pattern when it's happening in front of us. Not in a textbook. In real time.

My son didn't need a curriculum to ask the right question. He just needed someone to take it seriously instead of reaching for the comfortable answer.

That's what we owe every child. Not the script. The real conversation. That's what I'm building. One question at a time.

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What Makes Abakhi Different

Not a game with learning bolted on. Not a curriculum tool dressed as a game. A new category , built from the ground up for how neurodivergent minds actually work.

🧭

Regulation-First

Every session begins with a regulation check-in. Difficulty, pacing and tone adapt to the child's current emotional and cognitive state , before learning begins. No other edtech platform does this.

🗺️

Asynchronous by Design

A child can operate at Year 9 level in logical reasoning and Year 4 level in literacy , simultaneously. Abakhi tracks every domain independently, challenges where the child excels and supports where they need it, with no year-group ceiling.

🔬

Invisible Curriculum

Every quest, puzzle and challenge is tagged to National Curriculum objectives in real time , without teacher input. Children experience an adventure. Parents and providers see curriculum progress and mastery data.

🤝

Built With , Not For

Designed by a neurodivergent founder from within the EHE and DME community , not a corporate edtech team discovering a market. Every decision reflects lived experience of the exact learner Abakhi is built for.

Abakhi game world  ,  screenshot
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The Scale of the Problem

The first learning world designed specifically for neurodivergent and Dual/Multi-Exceptional minds , and the system that's finally ready to serve them.

🏠
0
Children in Elective Home Education in England (2024/25)
↑ +15% year-on-year , rising every year since records began
DfE Elective Home Education Statistics, 2025
🧠
1 in 7
Children in the UK are estimated to be neurodivergent
EHC Plans up 83% since 2015 , outcomes still deteriorating
DfE / Gov.uk, 2025 · Donaldson Trust, 2024
📋
0
AP placements in 2023 , the majority with unmet SEND needs
Centre for Social Justice, 2025
🌱
1 in 50
Pupils affected by Emotionally Based School Avoidance , rising sharply post-pandemic
1 in 6
Gifted children also have a learning difference , Dual/Multi-Exceptional
~130,000 in UK schools , almost entirely unidentified

"Traditional education was not designed for curious minds, divergent thinkers or children who learn through doing. Abakhi was."

✦ ── ✦

Enter Abakhi

A living, breathing world where knowledge is hidden inside ancient systems , waiting for a Builder brave enough to restore it.

Abakhi never limits a child by age or year group. A child can be working at Year 9 level in logical reasoning and Year 4 level in Communication & Negotiation , simultaneously. That is not a problem. That is exactly how neurodivergent minds work. The world holds the full KS2 and KS3 curriculum, but every child moves through it at their own asynchronous pace, supported where they need it and challenged further wherever they excel.

🧩 Solve Problems 🔧 Build & Create 🌍 Restore Worlds 💰 Trade & Barter 🤝 Negotiate & Collaborate 🌿 Conserve & Protect
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The World of Abakhi

A post-apocalyptic realm of four elemental kingdoms, shattered by an ancient catastrophe , and waiting to be restored.

In the age before memory, the world of Abakhi was held in perfect balance by four great elemental forces , maintained by the ancient Umaki, the original Builders of Worlds. Then came The Great Unravelling. The elemental systems collapsed. The lava channels ran cold. The rivers reversed. The great mechanical engines fell silent. The floating sky-forests began to fall.

The Umaki scattered , their knowledge hidden inside the broken systems they left behind, waiting for someone curious enough to find it. You are a Umaki. A new Builder of Worlds. The question is not whether you can restore it. The question is: what do you have the energy for today?

🔥
Elemental Realm , Fire

Ignarath , The Molten Deep

"Beneath the surface, the world still burns. Find the channels. Restore the flow."

A subterranean realm of bioluminescent lava pits, ancient thermal channels and volcanic cave networks. The lava once powered the Umaki's great forges across all four realms. Now the channels have fractured.

Physics , Heat & Energy Chemistry , Materials Engineering
🧙 Kael the Ember-Keeper ⚙️ Thessan the Forge Engineer 🧪 Mira the Lava Alchemist 🛒 Brix the Deep Trader
💧
Elemental Realm , Water

Aqueth , The Shattered Tides

"The rivers forgot their way. Teach them to flow again."

A vast realm of fractured lakes, reversed rivers, collapsed waterfalls and flooded lowlands. Once the most fertile realm in Abakhi, its water systems have fallen into chaos.

Geography , Water Cycle Biology , Ecosystems Conservation
🌊 Seren of the Deep Current 🗺️ Finn the River Navigator 🧪 Lysa the Water Alchemist 🛒 Old Corvin the Marsh Trader
⚙️
Elemental Realm , Earth

Terrath , The Mechanical Ruins

"The machines remember what their makers forgot. Listen to them."

A vast subterranean network of mechanical ruins, collapsed caves and abandoned Umaki engineering. Once the industrial heart of Abakhi, its silent moss-covered engines hold the knowledge of how the whole world was built.

Engineering , Mechanisms Computing , Logic Geology
⚙️ Master Grundar the Gearkeeper 🔧 Renna Ironveil the Engineer 🧪 Dustin the Stone Alchemist 🛒 Vex the Salvager
🌬️
Elemental Realm , Air

Aeriveth , The Falling Skies

"The sky-forests are sinking. What rises must learn to hold itself aloft."

The most spectacular and most endangered realm , floating ecosystems, cloud forests and sky archipelagos slowly descending since The Unravelling damaged the wind-current systems keeping them aloft.

Physics , Forces & Flight Astronomy Environmental Ethics
🌬️ Zephyra the Sky-Warden 🌿 Luma Driftwood the Naturalist 🧪 Skye Voss the Wind Alchemist 🛒 Pip the Wandering Trader
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Characters & Companions

Every character in Abakhi is a narrative vehicle for learning , each carrying specific knowledge, challenging specific skills, and reflecting the values of their realm.

🧑‍🚀
Player Character

The Umaki

Curious · Resourceful · Brave enough to question

Not the first Builder. Not the last. One of an unbroken line stretching back to the very origins of Abakhi , to the first person who looked at a broken world and decided to fix it.

🦎
Companion

Luma

Co-wondering · Gently irreverent · Has been waiting longer than you can imagine

Ancient, dry-humoured and deeply invested in your success , though Luma will never quite admit that last part. Won't hand you answers. Will nudge you toward the right question at the right moment, then take considerable satisfaction in watching you get there.

🔥

Ignarath , The Ember Wastes

⚙️
Engineer

Thessan

The Forge Engineer

Shows rather than tells. Gives you the starting point and expects you to work out the rest. Builds in you, without ever announcing it, the habit of treating broken things as questions rather than problems.

🧪
Alchemist

Mira

The Lava Alchemist

Combines things that shouldn't work together to see what happens. Sometimes brilliant. Sometimes unexpected. Always worth paying attention to. Teaches chemistry through experimentation rather than explanation.

🛒
Trader

Brix

The Deep Trader

Deals in everything and reveals the value of nothing without negotiation. The trades are genuine. Whether they're fair depends on how sharp you are. That gap between the two is, intentionally or not, the real education.

💧

Aqueth , The Shattered Tides

🗺️
Navigator

Finn

The River Navigator

Methodical, precise and convinced the best solutions are usually the simplest ones , if you're patient enough to find them. Rewards careful thinking. Respects honest effort. Has little time for those who don't bring either.

🧪
Alchemist

Lysa

The Water Alchemist

Studies transformation , what water carries, changes and leaves behind. Meticulous and warm. Teaches that restoring a system means understanding its chemistry, not just its flow.

🛒
Trader

Old Corvin

The Marsh Trader

Has seen Aqueth before and after the Unravelling. Trades honestly and tells you plainly what fair looks like , and sometimes why he isn't offering it. More straightforward than most traders you'll meet. Whether that makes him more trustworthy is a question worth sitting with.

⚙️

Terrath , The Mechanical Ruins

⚙️
Engineer

Master Grundar

The Gearkeeper

Carries an encyclopaedic knowledge of every mechanism in Terrath , all of it committed to memory. Calls understanding a system from the inside listening. Will teach you to do the same. Expects you to meet the complexity rather than waiting for it to be simplified.

🧪
Alchemist

Dustin

The Stone Alchemist

Endlessly curious about what things are made of at their most fundamental level and what they might become under the right conditions. Teaches through investigation and the stubborn refusal to accept surface answers.

🛒
Trader

Vex

The Salvager

Recovers and trades things others have forgotten or abandoned. Works in the overlooked spaces of Terrath's economy. Sharp, opportunistic and not unkind , but the best outcomes go to those who come prepared.

🌬️

Aeriveth , The Falling Skies

🌬️
Warden

Zephyra

The Sky-Warden

Knows the wind systems of Aeriveth with the depth of someone who has spent a lifetime paying attention to them. Teaches you to think in three dimensions , to understand that air is a system with logic and history, not simply weather.

🧪
Alchemist

Skye Voss

The Wind Alchemist

Brings infectious curiosity to the science of atmosphere , what it contains, what it does, what living systems depend on it for. Teaches through enthusiasm and the kind of relentless questioning that turns out to be exactly the right approach.

🛒
Trader

Pip

The Wandering Trader

Moves constantly between the descending islands, trading goods and , more valuably , information. Cheerful and well-connected. What you learn from Pip depends on what you're willing to offer in return.

🛡️

The Four Guardians

🔥

Guardian of Ignarath

Ancient, patient, protective rather than hostile. Will test everything Ignarath has demanded of you. Not a barrier , a measure. Ready when you are.

💧

Guardian of Aqueth

Utterly still. Has been waiting since the water systems failed. Guards the point where, if the right repairs have been made by someone who truly understands them, the cascades might begin to sing again.

⚙️

Guardian of Terrath

Reveals itself gradually , through problems that keep growing in complexity and significance. Something old and patient, watching how you think. Rewards understanding over speed. Wisdom over knowledge alone.

🌬️

Guardian of Aeriveth

The oldest of the four. Will not be moved by determination or good intentions alone. Demands genuine mastery , a deep understanding of what Aeriveth was, what it lost, and what restoring it will actually require.

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How It Works

Most platforms give every child the same experience regardless of how they arrive. Abakhi doesn't.

Before every session, one question: what do you have the energy for today? The answer shapes everything that follows , the pace, the tone, the challenge level, the emotional texture of the whole session. Not as a limitation. As a permission.

🌿

Quiet Workshop

For the days when the world has been too much.

Some days a child arrives depleted. Overwhelmed. Used up before they've even started. Quiet Workshop is where Abakhi meets them there , no pressure, no stakes, nothing to prove. They settle into the world slowly. Luma is present. Stories unfold. Ancient lore reveals itself in fragments. Crafting happens at whatever pace feels right.

This isn't a consolation mode. For many neurodivergent children, the ability to inhabit a world they love without being asked anything of them is genuinely restorative. They leave regulated. They come back tomorrow.

🗺️

Explore

For the days when curiosity is awake but not ready to be tested.

The child moves through the world freely , discovering hidden things, collecting, observing, following whatever catches their attention. Mini games surface naturally. Secrets reveal themselves to those who look. There's no wrong direction and no failing.

For the child who needs to feel competent before they can engage with challenge, Explore is the on-ramp. For the child who simply loves worlds and wants to live in this one, it is enough on its own.

⚔️

Adventure

For the days when there's energy for a story with stakes.

Adventure moves. Narrative quest lines that travel across biomes, deepen relationships with characters, follow the consequences of The Great Unravelling through the world. And yes , encounters. Ubu remnants still operating in the broken world. Moments where the Builder must act, not just think.

Battle in Adventure mode is never gratuitous. It emerges from the story , something is threatening the restoration, and the child must respond. The conflict has meaning because the world has meaning. Winning matters because losing costs something real.

🧩

Challenge

For the days when the mind is sharp and wants to prove it.

Pure focus. The systems puzzles, the restoration mechanics, the build sequences that require full cognitive engagement. The Guardian encounters that test whether everything learned in the biome has truly been understood.

No battle here , just thinking under pressure. For the hyperfocused child who loses hours inside a complex problem, Challenge is the mode that was built for exactly the way their mind works. The world asks everything of them. They give it willingly.

Same world. Same child. Four completely different ways in.

Whatever they arrive with today , Abakhi has a door that fits.

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Who It's For

Built for the learners the system has left behind , and the families and providers fighting for them.

🏠

EHE Families

175,900 children in Elective Home Education , many because traditional schooling simply failed their children. Abakhi gives them a structured, engaging, curriculum-aligned tool that fits around their child.

  • Flexible, self-paced and age-blind
  • Full KS2 & KS3 curriculum , no year group limits
  • Parental progress dashboard per domain
  • LA-ready evidence generated through play

Dual/Multi-Exceptional Learners

DME children are gifted and have learning differences , ADHD, autism, dyslexia, dyspraxia. They're simultaneously advanced and behind across different domains. Abakhi meets them exactly where they are in each domain independently.

  • Fully asynchronous , domain-by-domain progression
  • High achievers challenged further at any age
  • Support areas reinforced without stigma
  • Rewards divergent thinking throughout
🏛️

Alternative Provision

87,000 pupils in AP placements , often disengaged, excluded or at risk. Abakhi provides AP providers with a powerful engagement tool that rekindles curiosity, rebuilds confidence and delivers measurable learning outcomes.

  • Evidence-based reporting
  • SEND-aware design throughout
  • Provider management dashboard
  • Milestone-linked curriculum mapping
🌱

EBSA Young People

Emotionally Based School Avoidance affects an estimated 1 in 50 pupils , children whose anxiety, overwhelm or trauma makes attending school feel impossible. Abakhi meets them at home, on their terms.

  • Low-pressure entry point every session
  • Regulation Check-in before anything else
  • Rebuilds confidence through mastery
  • Designed for EHE, AP, EOTAS and LA-commissioned pathways
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Beyond the Curriculum

Abakhi doesn't just teach what schools require , it teaches what the world actually needs.

The world your child is inheriting has some problems. Not inconveniences. Not challenges to be managed. Civilisational problems , the kind that don't get solved by following instructions, passing exams or colouring inside the lines.

🌡️

Climate Breakdown & Ecological Collapse

Not just warming , tipping points, biodiversity loss, ocean acidification, food system failure. The systems that sustain life on Earth are destabilising simultaneously.

💧

Global Water Scarcity

Two billion people already lack safe drinking water. By 2050, projected to be the single largest driver of conflict and displacement on Earth.

🤖

AI Alignment & Governance

We are building intelligence we don't fully understand and can't yet control. Who it serves, how it thinks, whether it remains aligned with human values , genuinely unsolved.

⚖️

Global Inequality & Resource Distribution

Not scarcity , catastrophic unfairness of distribution. Food. Water. Energy. Clean air. The resources exist. The systems that distribute them do not.

🌍

Forced Displacement & Migration

A billion people could be displaced by 2050. Climate, conflict, poverty. No global system exists to manage this humanely.

🗳️

Democratic Erosion & Misinformation

The information systems that underpin democratic decision-making are being dismantled by algorithms, disinformation and the weaponisation of fear.

💙

The Mental Health Crisis

Loneliness, disconnection, anxiety, depression at civilisational scale. Especially in young people. The internal infrastructure of humanity is collapsing quietly.

🕊️

Loss of Human Connection & Meaning

A species that has lost its sense of belonging, purpose and shared story cannot solve any of the others. The hardest to quantify. Possibly the most foundational.

Now ask , what kind of mind does solving any one of these require?

Not a Level 1 mind. Not a sit-still-follow-instructions-recall-the-answer mind. Every single one of these problems requires pattern recognition across complex systems. Lateral thinking. Deep empathy. The ability to hold multiple variables simultaneously. Comfort with ambiguity. The courage to question the premise.

The cognitive profile that the education system calls disordered.

✦ ── ✦

How Abakhi Embeds These Problems , Invisibly

The world of Abakhi is not four separate problems. It is one.

Ignarath's heat warms Aqueth's water systems. Aqueth's rivers power Terrath's great engines. Terrath's mechanisms distribute the resources that keep Aeriveth's sky-forests aloft. And Aeriveth's forests regulate the climate that keeps Ignarath's channels stable.

When one fails, all four feel it.

That is The Great Unravelling. Not four disasters in four places. One system losing its balance , and every part of it pulling the others down with it.

The Ubu looked at what the Umaki had spent generations building and saw only resources to take. They pulled from the thermal networks without understanding what those networks connected to. They redirected rivers without asking what those rivers fed. They stripped components from engines whose function they hadn't bothered to learn. Each individual choice seemed small. Reasonable, even.

The answer, it turns out, is everything.

The child who plays Abakhi inherits the consequences of that thinking. Their task is not just to fix what broke , it is to understand how it broke, why the pieces were connected, and what it will take to restore not just the systems but the balance between them.

That is the thinking Abakhi builds. Not recall. Not repetition. The ability to see the system behind the symptom , and the wisdom to restore it without repeating the mistake.

🔥
Ignarath , The Molten Deep

When the heat fails , Aqueth freezes. Terrath's engines seize. Aeriveth falls.

The lava channels of Ignarath were never just heat. They were the warmth beneath everything , running through thermal networks that reached Aqueth's water systems, kept Terrath's deep machinery from seizing and held the upper air currents that kept Aeriveth's sky-forests aloft. The Ubu took from those networks without understanding what they connected to. The channels ran cold , slowly at first, then faster as every system that depended on the warmth drew harder on what remained, accelerating the cooling that accelerated every other failure.

The child arriving in Ignarath finds a realm that has already paid the price of extraction without understanding. Their work is restoration , but restoration requires something the Ubu never had: the patience to learn what the system needs before deciding what to give it. More heat isn't always better. Where it goes matters as much as how much there is. The child must trace the connections before they can repair them.

Thinking built: Systems thinking · Cause and effect across distance · Understanding that a resource cannot be separated from what it sustains
World problems: Climate breakdown · Energy transition · The consequences of extraction without stewardship
💧
Aqueth , The Shattered Tides

When the water fails , Ignarath overheats. Terrath rusts. Aeriveth dies of thirst.

The water in Aqueth didn't disappear. It was redirected. The Ubu diverted rivers without asking what those rivers fed , the cooling systems of Ignarath, the lubrication of Terrath's engines, the root networks that kept Aeriveth's forests alive. The great cascades lost their pressure. The gardens faded. The rivers that once sang fell silent. And the communities who lived beside them , who had tended those waterways for generations , watched the damage arrive as consequence, not cause.

The child arriving in Aqueth must follow the water , not just to where it is now but back to where it came from, who redirected it, and what that decision cost every realm downstream. They must map the system, trace the original damage, and then face something harder than a puzzle: rebuilding something that works for everyone, not just those closest to the source.

Thinking built: Pattern recognition · Systems mapping · Tracing cause back to origin · Understanding that damage done by the few falls hardest on the many
World problems: Water scarcity · Resource extraction · Environmental justice · What it takes to restore fairly
⚙️
Terrath , The Mechanical Ruins

When the systems fail , nothing moves. Nothing is distributed. Every realm starves.

The Ubu stripped components from Terrath's engines , components with names they didn't know and functions they hadn't bothered to learn. Each removal seemed small. Each one cascaded. The great engines fell silent one by one, not dramatically but quietly, as the systems that powered them and the systems that depended on them unravelled simultaneously from both ends. Some engines stopped entirely. Others kept running , doing exactly what they were built to do, according to rules written for a world that no longer exists.

The child arriving in Terrath finds a realm that is both destroyed and still functioning , and must learn to tell the difference. Before anything can be fixed it must be understood. Before it can be changed it must be respected. The child learns that some of what is broken needs rebuilding. Some of what is still running needs stopping. Knowing which is which requires a kind of patient attention that cannot be rushed.

Thinking built: Critical thinking · Understanding before changing · Distinguishing active harm from passive failure · Unintended consequences of well-intentioned fixes
World problems: Inequality · Governance · Systems that outlive their purpose while the people they were built to serve go without
🌬️
Aeriveth , The Falling Skies

When Aeriveth falls , rainfall fails across Aqueth. Ignarath overheats. The whole system destabilises.

Aeriveth fell because Ignarath went cold. The thermal networks that had always warmed the upper air currents keeping the sky-forests aloft failed when the Ubu drained them. The forests began to descend , some gradually, some not. The communities living in them came down into the other realms carrying seeds and knowledge and ways of reading wind and weather that nobody in the lowlands had ever needed before. They arrived into biomes already struggling. The children of Aeriveth are angry about what happened , clearly, rightfully angry , and they are right.

The child arriving in Aeriveth holds the most complexity of all four realms. An ecological system in collapse. Human communities displaced through no fault of their own. Ancient knowledge at risk of being lost because nobody has thought to ask for it yet. The restoration of Aeriveth requires the child to understand that the arriving communities are not a problem to be managed , they are part of the answer. And that rebuilding the sky means rebuilding the conditions for everything else simultaneously.

Thinking built: Holding multiple interconnected crises simultaneously · Relational thinking · Recognising value in unexpected places · Understanding that ecological and human displacement are the same crisis
World problems: Biodiversity loss · Forced displacement · The knowledge we lose when we lose ecosystems and the people who understood them
✦ ── ✦

Life Skills , Woven Into Every Quest

📚

Curriculum Mastery

Core subjects , maths, literacy, science and more , woven seamlessly into every quest and puzzle. Learning happens because children want to solve the problem, not because they have to.

💰

Financial Literacy

Players navigate real trading pathways , buying, selling, bartering and managing resources. Economic thinking, risk assessment and value judgement learned through play, not lectures.

🗣️

Communication & Negotiation

Every NPC interaction is a masterclass in communication. Players negotiate alliances, collaborate on missions and navigate complex social dynamics.

🌿

Environmental Stewardship

Restoring the broken world of Abakhi means restoring its ecosystems. Players learn cause-and-effect thinking, resource sustainability and environmental responsibility.

🤝

Humanitarian Values

Abakhi's world is filled with displaced communities and struggling systems. Players make decisions that affect populations , building empathy and genuine understanding of global citizenship.

🧠

Executive Function & Resilience

Planning quests, managing inventories, adapting to setbacks and persisting through boss challenges , Abakhi quietly builds the planning and self-regulation skills neurodivergent learners especially need.

"These are not children with problems. These are the problem solvers the world is waiting for."

The daydreamers. The scatterbrains. The ones who couldn't sit still and wouldn't stop asking but why. Abakhi doesn't just meet them where they are. It builds the thinking the world actually needs , invisibly, through play, one restored world at a time.

✦ ── ✦

The Screen Time Question

There is a lot of noise about screen time. Most of it is not about your child.

The screen time debate was built around neurotypical children in unstructured digital environments , passive consumption, social media, infinite scroll. That conversation is legitimate. But it has almost nothing to do with a neurodivergent child who loses themselves for four hours in a complex world, solving systems, building structures, mastering lore.

For many neurodivergent and Dual/Multi-Exceptional children, screens are not the problem. Screens are the regulation. The research increasingly says so , and the families living this know it to be true.

The Generalised Concern

Screen time is harmful and should be limited

For neurotypical children in passive, unstructured digital environments , particularly social media , there is meaningful evidence for concern. Guidelines from the AAP and authors like Jonathan Haidt have shaped this narrative.

VS
The Neurodivergent Reality

One-size-fits-all guidelines miss the point entirely

Research from the Child Mind Institute, Springer Nature and Children and Screens consistently finds that for neurodivergent children, screens serve fundamentally different functions , regulation, safety, mastery and connection.

What Screens Actually Provide for Neurodivergent Children

🛡️

Predictability & Safety

The screen behaves the same way every time. No unexpected social demands. No sensory ambiguity. For an anxious nervous system, this is inherently regulating , not escapism.

🎛️

Agency & Control

They decide what happens next. For children whose days are filled with external demands, a space where their choices have consistent consequences is restorative.

🌊

Flow State Access

Neurodivergent brains are often either under or over-stimulated. The right digital environment hits the regulation sweet spot that real-world environments rarely provide.

🏆

Mastery Without Humiliation

Fail privately. Retry immediately. Succeed at your own pace. No audience. No shame. For children whose relationship with failure has been shaped by years of public struggle, this changes everything.

🔥

Intrinsic Motivation

The engagement is self-generated, not coerced. A child who chooses to spend four hours understanding a complex system is demonstrating exactly the kind of deep curiosity education should cultivate.

🎚️

Sensory Regulation

Research identifies neurodivergent children as significantly more likely to use screens for sensory regulation. Reducing screen time without providing alternative sensory supports is very difficult.

What the Research Says

,

The Child Mind Institute finds that for neurodivergent children, screens offer a sense of safety and predictability in an overwhelming world , and that screen-based activities have clear benefits for learning, socialisation and wellbeing.

Child Mind Institute, 2026
,

Neurodivergent children engage with digital media at least as much if not more than neurotypical children , but for fundamentally different reasons. Conversations should be driven less by popular opinion and more by evidence-based approaches.

Springer Nature, 2024
,

Approximately 40% of neurodivergent children are high sensory curators , using screens specifically to regulate sensory input. This is significantly more common among neurodivergent children than their neurotypical peers.

Harrison et al., Media Psychology, 2019
,

The American Academy of Pediatrics revised its guidelines in 2016 to move away from strict time limits, recognising that the quality and context of screen time matters , not simply the duration.

AAP, 2016
✦ ── ✦

The Founder

The Builder Behind the World

TP

Talja Parkinson

Founder & CEO
Curiosity Learning Labs
Neurodivergent Complex Data Systems EHE Experience SEND Advocacy Lived DME Journey Mum First
"
I didn't set out to build an edtech platform. I set out to find one that worked for my children , and discovered it didn't exist.

Abakhi was not designed in a boardroom. It was lived before it was built.

As a neurodivergent parent of three neurodivergent children, the gaps in provision aren't abstract statistics , they are lived, daily realities. Through periods of elective home education, reduced timetables and SEND referrals, the same pattern repeated: platforms that promised personalised learning but delivered school, online.

But here is what I actually observed in my children , the same children those platforms couldn't reach.

✦ The Proof of Concept

🎮 The Eldest

Dismantled and rebuilt Transformers into new designs at five. Now studying music and songwriting , his university personal statement read like it deserved a literary prize. Conceptual thinking that is, literally, universe wide.

🦕 The Middle

Didn't speak until two , then named every dinosaur perfectly at four. Knows everything about science not because he was taught it, but because he inhaled it. Falls apart in exams. The system saw the handwriting. It missed the encyclopaedia.

⚙️ The Youngest

Recited the planets at three. Spends hours building digital marble runs and geometry dash levels with precision that would shame most adults. Uses vocabulary a university student would struggle with , until he's overwhelmed, and then the words disappear entirely.

These are not children avoiding learning. These are children demonstrating exceptional executive function, systems thinking, iterative problem-solving, creative engineering and deep mastery , every single time the environment is designed for how they actually think.

That observation is the entire argument for Abakhi. Not a gap in the market. A proof of concept that has been running in my living room for years.

✦ What Talja Brings to This

🧠
Lived Experience

A neurodivergent parent of three neurodivergent children who has navigated EHE, reduced timetables and SEND systems from the inside , not as a researcher, but as a mother.

🔬
Data Systems Expertise

Professional background in complex data systems , designing adaptive environments that respond intelligently to human behaviour. The Curriculum Mapping Engine is built on this foundation.

🌍
Community Trust

Deep roots in EHE and neurodivergent family communities , the exact networks Abakhi's growth depends on. This isn't a market to be entered. It's a community Talja already belongs to.

🎯
Founder–Market Fit

Every design decision reflects a founder who knows exactly who she is building for and why. In the neurodivergent space, that clarity is the difference between a product that looks right and a product that is right.

"The children Abakhi is built for are not failed learners. They are learners who have been failed. This platform exists to change that."

, Talja Parkinson, Founder & CEO
✦ ── ✦

Core Pedagogy

A bespoke learning architecture , not borrowed from a single theory, but built specifically for curious, divergent and Dual/Multi-Exceptional minds.

Abakhi's pedagogy is grounded in six evidence-based frameworks, each chosen for its direct relevance to the neurodivergent learner profile. These frameworks are woven invisibly into the world , children experience the outcomes without ever encountering the theory.

01
🔍

Curiosity-Driven Constructivism

Knowledge is not delivered , it is discovered. Every quest is an invitation to construct meaning through doing. Children build mental models of the world by restoring the world.

PiagetVygotskyZPD
02
🧭

Regulation-First Learning

No child is asked to learn while dysregulated. The Regulation Check-in adapts difficulty, tone and pace to the child's current state , grounded in Zones of Regulation and Polyvagal Theory.

Zones of RegulationPolyvagal Theory
03
🎯

Universal Design for Learning

Multiple means of engagement, representation and expression. Whether a child learns through building, trading, storytelling or puzzle-solving , all routes reach the same curriculum outcomes.

UDLInclusive Design
04
⚙️

Project-Based & Experiential Learning

Every mission is a sustained project. Restoring an ecosystem requires ecology. Rebuilding a trading post requires arithmetic. Learning is the tool; the quest is the purpose.

PBLDewey
05
🏆

Mastery-Based Progression

No grades. No tests. No year groups. Only levels of mastery unlocked through demonstrated competence. A child can operate at different levels across different skill domains simultaneously.

BloomGrowth MindsetDweck
06

Strengths-Based & DME Pedagogy

Gifts are challenged and differences accommodated , simultaneously. Abakhi rewards divergent thinking and creative problem-solving while providing scaffolding and sensory-aware pacing.

DME PedagogyStrengths-Based

Core Curriculum Coverage , KS2 & KS3

Key Stage 2  ·  Ages 7–11
  • Number, fractions & ratio via trading systems
  • Written & spoken language via NPC dialogue & quest logs
  • Living things & habitats via ecosystem restoration
  • Forces & mechanisms via mechanical ruins
  • Computing & logical reasoning via puzzle systems
  • Geography , human & physical via biome exploration
  • History , ancient civilisations via world lore
  • PSHE , identity & relationships via community quests
Key Stage 3  ·  Ages 11–14
  • Algebra & data analysis via resource economics
  • Reading, writing & rhetoric via negotiation & lore
  • Chemistry & materials via alchemy systems
  • Biology , ecosystems via interdependence quests
  • Physics , energy transfer via lava, water & air realms
  • Geography , sustainability via climate & conservation
  • Citizenship , governance & justice via world politics
  • RSHE , emotional regulation via Regulation Check-in
✦ ── ✦

The Research Case

Why this is a must-have, not a nice-to-have. Built on peer-reviewed evidence.

"A structurally underserved population of neurodivergent, twice-exceptional and education-excluded children aged 8–14 is growing rapidly in the UK and globally. The gap between their cognitive potential and their educational outcomes is widening. No purpose-built, evidence-grounded digital learning environment exists for them. Abakhi is that environment."

Curiosity Learning Labs Ltd  ·  Research Case, March 2026
1 in 7
Children in the UK are estimated to be neurodivergent
DfE / Gov.uk, 2025 · Donaldson Trust, 2024
175,900
Children in elective home education in England in 2024/25 , up 15% year-on-year
DfE Elective Home Education Statistics, 2025
More likely to be permanently excluded if the child has SEN support
Centre for Social Justice, Exclusion Tracker, 2025

Why Abakhi Is Structurally Different

Abakhi detects working level independently per domain from observed gameplay , no tests, no year group assignment, no ceiling. It adapts to the child's regulation state before each session. It generates an LA-ready asynchronous domain profile as evidence. Built on the clinical frameworks of Porges (1994), Kuypers (2011) and CAST Universal Design for Learning.

This is not a product improvement on what exists. It is a category that does not exist yet.

Capability Abakhi Minecraft Education Roblox Night Zookeeper / EdPlace
Regulation Check-in (adaptive emotional state)✦ Yes✕ No✕ No✕ No
Built specifically for neurodivergent learners✦ YesPartial✕ NoPartial
Live curriculum mapping engine (no teacher input)✦ Yes✕ No✕ NoPartial
EBSA / EOTAS / EHE pathway design✦ Yes✕ No✕ No✕ No
Mastery-based, grade-free progression✦ YesPartial✕ No✕ No
Parent & provider Ofsted-ready dashboard✦ YesPartial✕ NoPartial
Lived-experience founder in-community trust✦ Yes✕ No✕ No✕ No
✦ ── ✦

The Opportunity

A rapidly growing, underserved market at the intersection of EdTech and Special Educational Needs.

£2.3B
UK EdTech Market
SEND segment growing fastest
0
AP Placements (2023)
Institutional licensing model
0
EHE Children in England (2024/25)
B2C subscription opportunity
+15%
YoY EHE Growth
Fastest growing education sector

Revenue Model

👨‍👩‍👧
B2C Subscription
Monthly/annual family subscriptions , direct to EHE and DME households
🏫
B2B Licensing
Per-seat and whole-provider licensing for AP settings, SEND schools and tuition centres
🤝
LA Partnerships
Local Authority and multi-academy trust procurement , bulk licensing with compliance reporting
✦ ── ✦

The Roadmap

We're at the beginning of something extraordinary , and the timing couldn't be better.

2024 – 2025

Concept, Research & World Design

Validated demand through deep community research with EHE families and AP providers. Core pedagogy framework established. Abakhi world architecture, character design and visual identity created. Cinematic launch trailer produced.

Now , You Are Here
Seeking Seed Investment

Prototype Development Beginning

We are now actively seeking seed funding to build the full playable prototype and establish our first learner partnerships.

🔜
Q2–Q3 2026

Prototype Build

Seed funding enables full prototype development , core game loop, Regulation Check-in system, curriculum mapping engine and parent dashboard. First EHE and AP pilot families onboarded for feedback.

🔜
September 2026

Beta Testing Launch

Closed beta opens to a founding cohort of EHE families, DME learners and AP providers. Real-world learning data collected, outcomes measured and platform iterated rapidly.

🔜
Early 2027
Phase 2

Full Platform Launch & Series A

Public launch across B2C and B2B channels. LA procurement pipeline activated. Revenue-generating phase begins. Series A fundraise initiated on the back of proven beta outcomes.

✦ ── ✦

The Boring Stuff That Matters

The infrastructure, evidence and strategy behind the world. This is where serious investors look , so here's where we speak plainly.

01

Proving Learning Outcomes

Learning in Abakhi is measured through evidence-based mastery , not traditional tests.

How Learning is Captured

Every interaction in the world generates learning signals , puzzles solved, systems built, resources managed, reasoning choices made. These signals map automatically to curriculum objectives and real-world competencies, producing a live evidence record for every session.

🧩 Puzzles solved
⚙️ Systems built
💰 Resources managed
🧠 Reasoning choices

The Abakhi Learning Dashboard

Parents and providers see learning in real time , not as grades, but as demonstrated capability. Rather than measuring memorisation, Abakhi measures applied understanding and problem-solving.

  • Skills demonstrated , per domain
  • Curriculum alignment , KS2 & KS3, age-blind
  • Asynchronous mastery levels across skill areas
  • Learning pathways unlocked
02

Mapping Gameplay to Curriculum Evidence

Behind the game sits a Curriculum Mapping Engine. Every quest, puzzle or challenge is tagged to National Curriculum objectives, real-world skills and cognitive processes.

How It Works

Children experience a game world. Parents and providers see curriculum progress and mastery data. All learning evidence is logged automatically and surfaced in the dashboard , no teacher input required.

Example , Live Curriculum Mapping

Game ChallengeLearning SignalsMapped Outcomes
🌊 Repair a broken water system for a village Ratio reasoning · Flow systems · Resource planning · Collaborative problem solving KS2 Maths , ratio & proportion · KS2 Science , forces & systems · Computing , logical sequencing
03

Building the Platform Affordably

Abakhi is not being built as a traditional large-scale game. Development follows a modular world-building approach , proving outcomes before scaling costs.

Phase 1 , Now

Prototype World

Single biome, core mechanics, Regulation Check-in system and Learning Dashboard. Proves engagement and learning outcomes.

Phase 2

Learning Engine Expansion

Additional quests, curriculum modules and AI-driven challenge variation across multiple biomes.

Phase 3

World Expansion

New regions, narrative layers and community systems. Full four-biome world. Series A territory.

04

Why This Cannot Be Easily Replicated

Abakhi is not a feature. It is a purpose-built architecture , and that architecture is the moat.

Any well-funded studio can build a fantasy world. Any edtech platform can claim curriculum alignment. What cannot be quickly replicated is a system built from the ground up around a specific learner , their neurology, their regulation, their relationship with failure and mastery.

The Four Pillars of Defensibility

🧭
Regulation-First Architecture Unique to Abakhi

The Regulation Check-in is not a feature bolted onto a game , it is the foundation the entire session is built upon. Grounded in Polyvagal Theory and Zones of Regulation, it adapts difficulty, tone, pacing and challenge type to the child's current emotional and cognitive state before learning begins.

📡
Curriculum Mapping Engine

Behind every quest sits a tagging architecture that maps gameplay actions to National Curriculum objectives in real time , without teacher input. This is not a spreadsheet. It is a live evidence system that produces Ofsted-ready reporting as a by-product of play.

🌿
SEND-Native Interaction Design

Sensory-aware pacing, low-pressure entry points, mastery-based progression with no grades or tests , these are not accessibility add-ons. They are the product. Retrofitting this into an existing platform is structurally harder than building it from scratch.

🤝
Community Trust & Distribution

EHE and neurodivergent family networks are high-trust, word-of-mouth ecosystems. They are deeply sceptical of corporate edtech , and deeply loyal to tools that genuinely work. A founder with lived experience is not a marketing angle. It is the only credible entry point.

Large platforms serve the general learner. Abakhi was built for the learner every other platform failed. That is not a niche. That is an underserved majority hiding in plain sight.

Competitive Landscape

Capability Abakhi Minecraft Education Roblox Night Zookeeper / EdPlace
Regulation Check-in (adaptive emotional state)✦ Yes✕ No✕ No✕ No
Built specifically for neurodivergent learners✦ YesPartial✕ NoPartial
Live curriculum mapping engine (no teacher input)✦ Yes✕ No✕ NoPartial
EBSA / EOTAS / EHE pathway design✦ Yes✕ No✕ No✕ No
Mastery-based, grade-free progression✦ YesPartial✕ No✕ No
Parent & provider Ofsted-ready dashboard✦ YesPartial✕ NoPartial
Lived-experience founder in-community trust✦ Yes✕ No✕ No✕ No
05

Reaching Families Without Expensive Marketing

Abakhi's growth strategy focuses on community-driven adoption , the highest-trust, lowest-cost route to the families who need it most.

🏠

EHE & Neurodivergent Family Communities

Word-of-mouth adoption within homeschooling networks , already functioning as high-trust recommendation systems.

🏛️

Alternative Provision Partnerships

Licensing through AP providers and tuition centres , institutional relationships with direct access to target learners.

🤝

Local Authority SEND Networks

Platforms used within EBSA and alternative education pathways , bulk procurement without consumer marketing costs.

💬

Parent Advocacy Groups

Communities built around ADHD, autism and dyslexia support , highly engaged, deeply connected, and actively seeking solutions.

✦ ── ✦

Abakhi Lite

A format-neutral cognitive assessment tool , embedded inside the world. Not a test. A window into what every child can actually do.

"Every child who shuts down in a cognitive assessment because of format incompatibility is a child whose ability was never measured , only their tolerance for the wrong format. Abakhi Lite measures the ability."

Most cognitive assessments fail neurodivergent children , not because the children can't perform, but because the format demands regulation, compliance and abstract instruction-following that many neurodivergent children find genuinely impossible. The assessment measures tolerance of the format, not the underlying cognitive ability it claims to measure.

✦ How It Works , Three Stages

01
🧭

Regulation Check-in

The child is asked a gentle, non-clinical question about their energy and readiness. The game world adapts accordingly , ensuring the session begins from regulation, not pressure.

02
🎮

Play Session

A short, structured gameplay session. The child experiences it as a game. The system records every decision, timing, strategy and reasoning pathway as structured assessment data.

03
📋

EP-Ready Report

A structured cognitive profile report is automatically generated , formatted for Educational Psychologist review, EHCP evidence or Local Authority reporting. No manual write-up required.

✦ Abakhi Lite vs. Standard Assessment

Dimension Abakhi Lite Standard Cognitive Assessment
FormatGame-based, narrative-embeddedClinic-room, instruction-following
Regulation requirementAdapted to child's current stateFixed , child must regulate to format
Anxiety / demand avoidanceLow-demand, intrinsically motivatingHigh , unfamiliar adult, clinical language
What is measuredGenuine cognitive ceilingOften: tolerance of the format
Output formatEP-ready structured report, auto-generatedManual write-up required
Suitable for PDA / demand avoidanceYes , designed for this profileRarely , format is inherently demanding
✦ ── ✦

Seed Round , Open Now

A single, focused round to prove the thesis , and build the platform to deliver it.

£350,000
Seed Round Target · EIS Eligible · 10–15% Equity · 18 Months Runway

This figure is deliberately focused. It funds one thing: proving the thesis with real learners, in a real prototype, with real data. The founder requires no salary from this round. Every pound is directed at product and pilots.

✦ What Investors Receive

📈

Equity , 10–15% equity in a seed-stage EdTech company with a defensible, purpose-built moat

💷

EIS Eligible , Up to 30% income tax relief on investment

🚀

First Mover , First-mover advantage in the fastest-growing segment of UK education

📊

Reporting , Quarterly progress reports with learner outcome data from beta

Series A Rights , Preferred participation rights in Series A round

🏛️

Board Observer , Board observer seat available for lead investors of £75,000+

✦ Use of Funds

%AmountPurposeNotes
45%~£157,500Core DevelopmentLead game developer and UI engineer. Milestone-gated.
20%~£70,000Regulation Check-in SystemAdaptive regulation engine , the core differentiator.
15%~£52,500Curriculum Mapping & DashboardBackend tagging architecture and parent dashboard.
10%~£35,000Beta Pilot ProgrammeFounding cohort of EHE, DME and AP pilot families.
10%~£35,000Contingency & OperationsLegal, IP, GDPR, accountancy. No marketing spend.
⚔ ── ✦ ── ⚔

The EHE market has grown 15% year-on-year for five consecutive years. Post-pandemic EBSA has become a permanent feature of the education landscape. What has not existed , until now , is a platform designed from the ground up for how these children actually learn. That is what this round builds.

This is not a bet on a market trend. This is a bet on the children who already know the system has failed them , and are actively looking for something better.

Curiosity Learning Labs Ltd · United Kingdom · Seed Round Open · EIS Eligible